A short compilation of post work done with NetherRealm and Waterproof Studios on the Injustice 2 videogame.
The Virtual Camera System (VCAM) recorded camera movements in the virtual environment in realtime for the introductory sequences and a few cutscenes for the story mode. PeelSolve was extensively used to post process onto the final rigs ensuring more realistic and flowing movements of each character during combat sequences.
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Background: videezy.com
Soundtrack: PARTS X (2017)
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